Canines
Below you will see images and descriptions to review the Canine's Talent Tree. Also, we will be discussing the attack power,
attack speed, method of attacking, as well as the Aura for each Canine.
Emotional Support
Emotional Support will increase your health in all game modes by 1% per rank. This Talent will help in the early game. More health will definitely make your life a little
easier but it isn't going to make a huge difference overall. The place where this will really shine is in the end game when you have Titan Gear with Hp to DMG. When using
this gear in Dungeons your damage increases based on your Hp. This Talent will directly increase your damage when playing through some of the end game modes.
Gregariousness
Gregariousness will give you 5 Hunter points to be claimed each day per rank. This talent will be great for new players. In the early game you will have a ton of Hunters
you will be collecting points and trying to level up. If this is maxed out you'll be getting an additional 50 Hunter points per day for any Hunter you choose. This will help
you target the better Hunters you need to get them leveled up. Once you reach the end game you typically have more than enough Hunter points to awaken all Hunters so this
won't be very valuable at that time.
Aura Amplification
Aura Amplification will give a buff to all Canine Auruas of 5% per point invested. Obviously it is only worth putting points into this if you are using Canine pets in any
of your sets. The Canine's have some solid Auras so this is a great investment.
Mirror Ward
Mirror Ward adds an additional 10% additional reflect damage per talent point as long as your Hunter already has Damage Reflect. This will be helpful if you are often
playing modes where Damage Reflection is valuable.
Fortifying Howl
Fortifying Howl is a great addition if you are running any sets with HP to Damage as this will increase your base HP by 5 for each point invested in this talent.
Cerberus
Level |
Damage |
1 |
10% |
2 |
20% |
3 |
30% |
4 |
40% |
5 |
50% |
6 |
60% |
7 |
70% |
8 |
80% |
9 |
90% |
10 |
100% |
Attack
Cerberus's attack is named "Consecutive Attack". Each time the Cerberus consecutively attacks the same target the damage will be
increased by 1% up to a max of 50%. If you have Cerberus at level 10 this means your pet will be doing 150% of your Hunter damage.
This will be nice if you are running a high damage Hunter.
Aura
Cerberus's Aura is named "Aura of the Pack" and increases Hunter HP by 15%. This will be very helpful if you are running Hp to Damage Titan Gear or a Hunter that
converts Hp to Damage like Franky. Any Hunter with high HP will receive the biggest benefit from this. Such as Frank or a high
level Leprechaun.
Grimjaw
Level |
Damage |
1 |
7% |
2 |
14% |
3 |
21% |
4 |
28% |
5 |
35% |
6 |
42% |
7 |
49% |
8 |
56% |
9 |
63% |
10 |
70% |
Attack
Grimjaw's attack is named "Health to Damage Attack". This will give Grimjaw 5% HP to Damage. Grimjaw's attack value is increase by 5% of the Hunter's current HP. This will
be a combo for any high HP sets.
Aura
Grimjaw's Aura is named "Aura of the Protector" and increases Damage Reduction by 20%. This will be very helpful if you are running any Dungeons or Game Modes where damage
reduction is still value. Keep in mind Damage Reduction isn't effective in certain modes and there is also "Zombie Damage Reduction" which this Aura does not affect.