Hunters
Elf Archer
Attack: Ricochet Arrow
Attack Description: Bounces from enemy to enemy 3 times.
Barbarian
Attack: Slash
Attack Description: Slashes in front of the hunter, dealing area of effect damage.
Wizard
Attack: Fireball
Attack Description: A fireball explodes on the target, dealing area of effect damage. Applies 1 fire stacks per hit.
Gorgon
Attack: Toxic Cone
Attack Description: Creates a cone of toxicity in front of the hunter.
Angel
Attack: Energy Ball
Attack Description: Pierces the enemies. Splits into 2 on first contact.
Voodoo
Attack: Dark Circle
Attack Description: Summons a dark circle under the target, dealing area of effect damage.
Spider Queen
Attack: Spiders Spawn
Attack Description: Spawns spiders that run at the target and explode.
Dragon Knight
Attack: Fire Slash
Attack Description: Dragon Knight swings a flaming sword hitting all enemies around him and applies 1 fire stacks per hit.
Druid
Attack: Roots Force
Attack Description: Calls the force of nature from below, dealing damage on it's path.
Crow
Attack: Stealth Attack
Attack Description: After 2 seconds become invisible to enemies. Damage done from stealth is x5 higher.
Imp Master
Attack: Command Imps
Attack Description: Commands 3 imps that follow the hunter and attack targets.
Frozen Queen
Attack: Frostbolt
Attack Description: Shortly freezes targets.
Axe Master
Attack: Triple Axe
Attack Description: Throws 3 axes, one front, and two on sides.
Rocky
Attack: Rock Throw
Attack Description: Throw rocks over obstacles.
Sniper
Attack: Snipe Arrow
Attack Description: Deals 3x higher damage from long distance, but lower damage from short distance.
Captain Hook
Attack: Parley
Attack Description: Every 4th shot spreads to nearby enemies, dealing 75% higher damage and explodes.
Lifestealer
Attack: Life Steal
Attack Description: Heals 30% of damage dealt.
Berserker
Attack: Frenzy
Attack Description: Each attack increases attack speed by 30% and movement speed by 10% for 4 seconds, up to 5 stacks.
Raging Orc
Attack: Rage Attack
Attack Description: Every 10% of missing HP increases damage by 50%.
Pirate
Attack: Shotgun
Attack Description: High spread, but a lot of bullets.
Boom Boom
Attack: Boom!
Attack Description: Bomb explodes into 8 pieces, each deals additional 50% damage. Applies 1 fire stacks per hit.
Gray Wolf
Attack: Tornado
Attack Description: Creates a tornado that deals damage many times.
Roller
Attack: Rolling log
Attack Description: Rolls the logs that may deal damage multiple times to same target. Log is destroyed after few hits.
King
Attack: Royal Jewels
Attack Description: Summons royal jewels in front of the king. Each can deal damage to the enemy.
Ninja
Attack: Shuriken
Attack Description: Each consecutive attack to the same target increases damage to this target by 25% (from base damage).
Engineer
Attack: Gears
Attack Description: Creates saws in front of the engineer, which damage enemies repeatedly.
Hammerdin
Attack: Hammer Time
Attack Description: Throw spinning hammers around the player. They can damage opponents multiple times.
Renderman
Attack: Decoy
Attack Description: After using an invisibility skill, Renderman remains hidden for 4s. The Decoy appears for 6s, it will explode if destroyed or timer is done, dealing 50% of the Renderman's maximum HP as damage. Invisibility can be used once ever 12s.
Phantom
Attack: Haunt
Attack Description: Summons ghosts that are haunting the enemies.
Gentleman
Attack: Hat
Attack Description: Throws a hat that deals damage and gets back to gentleman like boomerang.
Vlad
Attack: Vampire Bite
Attack Description: Bites the target, dealing damage and draining 10% of damage dealt. After draining 25 damage enters a Blood Frenzy that lasts for 3 seconds. While in a Blood Frenzy, the Vampire heals 100% of damage dealt, has increased attach speed by 100%, movement speed by 50%, and damage by 10.
Mad Doctor
Attack: Disease
Attack Description: Throws a toxin in a bottle. Damage received by the infected target is increased by 8%.
Ancient One
Attack: Tentacles
Attack Description: Spawns tentacles from underground that are attacking the enemies.
Minotaur
Attack: Charge
Attack Description: Running increases damage (up to 400%) and movement speed (up to 50%) until next attack. Smashes ground in front of the hunter, dealing area of effect damage.
Zeus
Attack: Lightning
Attack Description: Calls Lightning upon enemy. Each hit and stun increases voltage level. Once max voltage level is reached, releases lightning on every enemy in range with 400% damage.
Efreet
Attack: Burn
Attack Description: Sets enemies on fire. Burn deals damage over time and can be stacked. Once enemy is having 10 stacks explodes dealing additional damage.
Huntalisk
Attack: Spitting poison
Attack Description: Poisons the enemy. Poison deals 10% damage every second and can be stacked.
Protector
Attack: Ice Zone
Attack Description: Creates zone of ice that deals damage and slows enemies.
Ape Lord
Attack: Kong Form
Attack Description: After 15 seconds enlarges for 3 seconds. While enlarged has increased damage by 100, maximum HP by 250, movement speed by 25% and attack speed by 10%.
Mech
Attack: Siege Mode
Attack Description: After 5 seconds of not moving, enters Siege Mode. While in Siege Mode has increased attack speed and damage by 50%, and attack distance by 2.
The Ripper
Attack: Hook
Attack Description: Throws a hook in a long range to pull over the enemy. Inflicts weakness on pulled enemy. Weakened enemy deals 60% decreased damage, and damage against weakened enemy is increased by 50%. Weakness effect lasts 3 seconds.
Thor
Attack: Mjolner
Attack Description: Throws Mjolner at enemies. Casts lightning on target enemy and enemies around dealing additional 50% damage. Applies 1 fire stacks per hit.
Franky
Attack: Life Force
Attack Description: Damage is increased by 5% of Franky's current HP. Franky has 5% HP regeneration every 2 seconds.
Grim Reaper
Attack: Death Master
Attack Description: Grim Reaper has base 10% change to kill enemy on each attack. After each enemy slain by Death Strike, Grim Reaper's damage is increased permanently by 1.
Snowman
Attack: Snowball
Attack Description: Snowman freezes enemies hit, slowing them down. Snowman absorbs cold damage that heals him instead of dealing damage.
Necromancer
Attack: Summoning
Attack Description: Every monster slain by Necromancer or his summoned minions, summons next minion. Summoned minions attack speed and damage is based on Necromancer's stats. There is a cap of 4 summoned minions at once, and each summoned minion lives for 10 seconds.
Skull Master
Attack: Skulls
Attack Description: Skull Master controls skulls. There are 4 flying around him and dealing damage on contact. Skull Master is increasing their flying speed while attacking.
Samurai
Attack: Bushido Blink
Attack Description: Samurai is dashing to enemies. While dashing and 0.5 seconds after, Samurai has increased damage by 25%, and reduced damage taken by 20%.
Trickster
Attack: Trick
Attack Description: After 2 seconds becomes invisible to enemies. Once in stealth mode he can jump on enemy back dealing 200$ damage to all enemies around, and stunning them for a short period. Jump on back has higher range than base attack.
Arachna
Attack: Spider Web
Attack Description: Leaves spider web behind her while moving. While Arachna is staying in webs she has increased attack speed by 3.5%, damage by 5%, movement speed by 5%, and regenerates HP by 0.25% for each web. Maximum amount of created webs is 10.
Bunny
Attack: Surprise Egg
Attack Description: Throws egg that explodes, and small bunny appears from it, bunny is dealing damage to nearby enemies.
Plague Doctor
Attack: Plague
Attack Description: Spreads plague behind himself, enemies staying in plague are receiving damage over time.
Void Knight
Attack: Void Vortex
Attack Description: Every 5th attack creates void vortex on target, that deals additional damage to all enemies in range.
Scarecrow
Attack: Crows Swarm
Attack Description: Scarecrow attacks slows enemies. After killing 10 enemies, swarm of crows starts flying around scarecrow, dealing damage to enemies and healing scarecrow. Lasts 5 seconds.
Beetle
Attack: Rolling Boulder
Attack Description: Rolling boulder is dealing damage and pushing enemies on touch.
Anubis
Attack: Anubis Wrath
Attack Description: On each attack Anubis gets more anger, which makes him deal higher damage on next attacks. Each attack increases total Anubis's damage by 5%, and decreases his max HP by 2%, Max HP cannot go below 20%. This effect status for 5 seconds, can be stacked, and time is refreshed on each attack.
Torment
Attack: Terror
Attack Description: Attacked enemy has 5% chance to be terrorized for 3 seconds. Terrorized enemy cannot attack and received 100% increased damage.
Mutant Turtle
Attack: Reflection
Attack Description: Mutant Turtle reflects 50% of received damage. He has 10% damage reduction, and 5% HP regeneration. Each attacked enemy is forced to start attacking Mutant Turtle. Each attack increases damage from damage reflection by 2% , up to 5000%.
Mummy
Attack: Mummy's Curse
Attack Description: Grabs enemy and pulls self to him. Grabbed enemy is stunned for 2 seconds. Mummy has aura that deals damage based on opponent's HP (2% each 1 seconds).
Turkey
Attack: Bird Frenzy
Attack Description: After 10 seconds enters frenzy mode in which he has increased attack and movement speed. In frenzy mode there is additional wave of feathers while attacking. In frenzy mode he also has increased chance to make enemies dizzy.
Plague Rat
Attack: Toxic Cloud
Attack Description: Shooting bolts creates toxic cloud in the place of contact with the target, toxic cloud is dealing damage and applying poison stack on each hit.
Werebear
Attack: Bear Form
Attack Description: Werebear can shapeshift to bear and human forms. After shapeshifting to bear form, he has increased damage by 100%, 5% HP regeneration and 25% damage reduction for 4 second. After shapeshifting to human form, he has increased attack speed by 75% and movement speed by 25% for 4 seconds. Shapeshifting has 10 seconds cooldown.
Oni
Attack: Fire & Ice
Attack Description: Can change the element that he is using either fire or ice. While being in fire stance he puts burn effect on enemeies. While being in ice stance he freezes enemies for 1 seconds. Oni is getting bonus 5 damage and 10% attack speed for each frozen enemy. Oni can change his stance every 15 seconds.
Goblin Engineer
Attack: Turrets
Attack Description: Goblin Engineer can build 3 turrets every 9 seconds. Turrets stay for 20 seconds and up to 5 turrets can be active at once.
Succubus
Attack: Hypnosis
Attack Description: Succubus is attacking with her whip. Each attack has a 10% chance to put enemy into hypnosis. Hypnotized enemies cannot move or attack and their resistance are lowered by 5% for 3s. Succubus emits an aura, which increases life steal by 1%.
Ivy
Attack: Hungry Trap
Attack Description: Can place a hungry trap each 15 seconds. Trap is dealing 650% of base damage, and stuns enemies for 5 seconds.
Leprechaun
Attack: Luck
Attack Description: Leprechaun is a very lucky creature, he gets 100% increased XP gain.
Sun Wukong
Attack: Ruyi Jingu Bang
Attack Description: Attacks with expandable Ruyi Jinhu Bang from far distance, or spinning it around from a close distance. He can also enter stealth mode. Once entering or leaving stealth mode he gains bonus attack speed (100%) and movement speed (10%) for 1 seconds.
Hoplite
Attack: Bulwark
Attack Description: Take 50% less damage from attacks from the front.
Gain Bulwark stacks when standing still, lose them when moving. Each stack increases attack DMG (+60%), DMG reflection (+10-%), and DMG reduction (+5%), but makes turning around impossible.
Tikitiki
Attack: Tiki Totem
Attack Description: The middle Tiki fires a healing beam from the distance, dealing 30% of base damage and healing for 250% of damage dealt. The remaining Tikis circle around the middle one, damaging enemies on touch and charging the Tiki Totem bar. When the bar is full, the Tikis create a totem firing a powerful beam, dealing area damage.
Mender
Attack: Mending Circle
Attack Description: A circular field surrounds a Mender, healing both himself and friendly hunters inside for 5% of target's max health per seconds.
Each successful dart hit increases the circle's effects power by 5% for 3 seconds.
The Mender throws darts, which heal a friendly target, after passing through it, for 5% of target's max health.
Jester
Attack: Smoke Bomb
Attack Description: Can set off a smoke bomb, creating a cloud of smoke in a small area.
Friendly targets have +50% chance to doge enemy attacks while staying inside the smoke cloud. Attacks against enemy targets caught in the smoke hit in a small cone, dealing 200% damage.
Gunslinger
Attack: Custom rounds
Attack Description: As long as there's at least one bullet in the magazine, damage is increased by 30%. Bullets are reloaded while moving.
Lavamander
Attack: Trail of fire
Attack Description: Leaves lava pools in her wake. The pools last for 2 seconds and apply burn. After travelling 150 yards, lava pools apply 2 burn stacks per hit.
Abyssorb
Attack: Vision of Terror
Attack Description: Attacked enemy has 5% chance to be terrorized for 3 seconds. Terrorized enemy cannot attack and receives 100% increased damage. Tentacle-eye protects Abyssorb at short range, dealing 20% Attack Damage to enemies.
Houndmaster
Attack: Houndmaster's bow
Attack Description: Has three hounds that attack anything within range of the Houndmaster and apply stacks of bleed. Bled deals small damage over time and decreases healing on enemies by 30%. After reaching 50 stacks the maximum has been reached and Houndmaster's damage is increased by 20%.
Carnivorous
Attack: Plants
Attack Description: Seeds carnivorous plants.
In fury: plants explode shooting spikes around.
The effect lasts 5 seconds. For each damage done, plants heals you of 5% (+ friends around) if you are not taking damage.
Killergirl
Attack: Killermove
Attack Description: Just easy as A,B,C
Attacks in a precise sequence of 3 fight moves:
A: stretches with stabs
B: warms-up with slashes
C: Concludes with a deadly Tornado (applies weakness)
Each fight-move has it's own gauge. The quicker you fill A and B gauge the deadlier and longer is the tornado.
During A and B gauges, each successive hit gives a damage bonus. (minimum 1%)
Stormstrider
Attack: Totems
Attack Description: Casts Chain Lightning that deals 100% damage to the primary target and bounces to 2 additional targets.
Summons an element totem rotating through each of the elements. Totems have a duration of 8 seconds with a 8 second cooldown.
Time Traveler
Attack: Drones
Attack Description: Time Traveler surrounds himself with drones that deal damage on contact. The drones can be enhanced so that when an enemy is killed, they shoot an eclectic bolt that bouncves to a nearby enemy and the hunter periodically shoots bolts towards all enemies inside the shield. Time Traveler has a shield and enemies entering it get caught in a status, reducing their movement speed by 60%,. This shield charges and expands when you stand still, but strings when you move.
Sir Barkalot
Attack: Frisbee shield
Attack Description: Sir Barkalot uses his frisbee shield for protection, which gives him a 25% chance to block enemy attacks. Blocking only negates physical damage. The frisbee shield can be thrown dealing 200% damage. When the shield is in the flight Sir Barkalot can't block attacks, but his melee damage gets increased by +150%.
Apex Predator
Attack: Atomic Breath
Attack Description: Apex Predator attacks the nearest target with radioactive breath dealing 100% damage to all targets in the beam's path and will continue attacking until the target is out of line of sigh or dead. Each hit gives a stacking damage bonus of 1% up to a maximum of 30%.
Apex Predator is unaffected by Attack Speed and Movement Speed and reduces all incoming damage by 35%.
Eternal
Attack: Dead Star Shard
Attack Description: Throws a dead star shard that deals damage. Dead Star Shard creates a zone that damage enemies for 2s. An enemy hit by a shard of dead star has 1 1% chance to be crushed, taking damage equal to 2% of its current HP.
Shadow Witch
Attack: Hex Ritual
Attack Description: Each successive attack increases the number of attack lanes. The enemies are hit for 80% of hunter's damage. Every third attack applies Hex to all targets hit. If Shadow Witch moves, the combo resets. Each attack ahs a 25% chance to be followed by its shadow. The shadow does not deal damage, but applies status effects.
Firefluff
Attack: Fire Demons
Attack Description: Firefluff summons fire demons that attach to enemies. Demons attack enemies with flames (150% DMG) for 2 seconds and detatch when time expires or their target dies. Each enemy can only be targeted by one demon at a time. The initial number of fire demons is 4. Each Demon Pact increases the max number of demons by 2. If there are no available demons, Firefluff only attacks with its basic attack.
Mech Assassin
Attack: Dead Shot
Attack Description: Mech Assassin deals 100% of the monster's maximum HP after a 1.5 second delay. After the first shot, Mech Assassin continues to hit for 100% of player damage with standard attack speed.
On bosses Mech Assassin deals base damage plus a bonus of maximum of player level x 500 damage.
A Girl and her Golem
Attack: Crystal Shard
Attack Description: A Girl and her Golem deals 100% damage on the nearest target applying 3 crystallization stacks up to 1000 stacks.
Whenever a target with crystallization is hit by direct damage, it will explode, dealing 1000% of GG damage to the debuffed target and all targets in a 5 yard radius.
If Girl's HP drops below 20%, Golem protects her, absorbing all incoming damage for 2 seconds. He also create a crystal shield with 100% of Girl's HP protecting her and reducing incoming damage by 50%. Can be trigged once every 45 seconds.
Commander Vanellus
Attack: Seismic Wave
Attack Description: Each hammer strike deals damage to the target and increases the anger level. The anger level drops when Vanellus is not attacking. Powerful impacts create a seismic wave in a small area that deal 25% damage. The higher the anger level, the stronger the hits (0 to 600% damage) and the area of the seismic wave increases (o to 100% area of effect).
Superhero
Attack: Into the void
Attack Description: Superhero uses his cube to attack the nearest enemies, dealing 50% damage to any targets on touch.
Enemies killed are absorbed into the cube increasing its strength. Every 5 enemies absorbed Superhero powers up and gains a bonus to the following stats: Damage 2.5%, HP 2.5%, Attack Speed 2.5%, Movement Speed 0.5%.
Power Up also increases the number of hits per attack by 1, up to a maximum of 20.
Power Up can be triggered up to 40 times.
Supervillan
Attack: Necrosis
Attack Description: Each hit details 100% damage and applies 2 necrosis stacks.
If an enemy dies within necrosis, it explodes dealing no damage but applies necrosis on all enemies within 8 yards. If an enemy does not die within 4 seconds, necrosis jumps to the nearest target within 8 yards.
Supervillain applies frozen to targets reducing movement speed for 1 seconds.
Centipede
Attack: Trample
Attack Description: Touching an enemy deals 100% damage to the target every 1 seconds.
Each time an enemy dies, Centipede grows by 1 segments, up to 10 sgments.