Undeadgrounds

Undeadgrounds is a mode that unlocks fairly quickly into the game. It requires 50 trophies to gain access and you will then begin working through the floors. At the moment, Undeadgrounds isn't that popular of a mode. You can use your gear collected from other dungeons to help you complete floors. It starts off fairly easy but as you reach later floors you will have to collect Undeadgrounds set pieces, level up Power Stones that aren't used elsewhere, as well as Awaken some Hunters that you don't have much use for just to progress. This mode can be nice to help you if you are struggling with gold. Your first clear of each floor will give you a sizable gold reward but after that all of the rewards are only useful exclusively in this mode. The mode can be fun and challenging but I wouldn't spend too many resources to push through this mode that will cause you to struggle with not enough gold or Dungeon Gems for other modes.

The way this mode works is that each floor has a certain Hunter or Hunters that must be used to beat it. Once you beat the floor for the first time you will get a larger reward of Trophies, a Trophy Booster, Brains, and gold. Once you've completed a floor you can go back and play it with any Hunter you wish to farm Brains and Undeadgrounds items. For each floor it will give you the basic information from the list view. This includes the Hunter to be used (though you may have options), Score Required, Game Time, and your rewards. If you click the button with the picture of the scroll with the exclamation point it will expand to give you the specific rules for each floor. These include things such as Zombie Strength %, Zombie Health %, Reduced Life Steal %, Reduced Dodge %, Opponent's Resistance %s, and more. Be sure to review these if you are struggling on a particular floor to make sure you understand the modifiers. Finally, if you click the little button with the "i" in the top right it will give you the scoring for killing Zombies. These modifiers are the same on all floors at the moment but the key thing to notice is that all kills while having a Book of Power active will give you an additional point to your score. As you reach harder levels it will definitely be a focus to make sure you are getting the book as often as you can when it spawns to meet the score requirements.

Level Overview Level Rules Undeadgrounds Scoring

Gameplay

Now, for the actual gameplay. When you start your Hunter will spawn in a select few areas around the map and the Zombies will begin running towards you. There is a grey stone circle in the middle with a bonfire. Standing in the middle of this will allow Zombies to spawn at you from all the corners of the map. If you are not in this area there is a good chance you'll be blocking some spawns which will mean fewer Zombies to kill. You will want to try to stay in this circle as much as you can especially towards the end of the game when you are doing the most damage and can survive some hits. Next to this circle is the Book of Power spawn point. You will want to get this as often as you can to maximize your score. There are four more spawn points around the central area that spawn the heart. There is only one heart active at a time. It will heal you slightly and clear all of the poison stacks on you. This usually isn't great for actually healing health to survive as your life leech will often take care of this but is necessary to clear your poison stacks if you get too many. Past these four heart spawns points are the four level up platforms. As you defeat Zombies you will gain gold coins which are spent to level up your Hunter during this mode. Every time you level up the cost of levelling up with increase on that platform only. So you will want to loop around the map grabbing level ups as you go to make sure you are able to get the most levels for the fewest coins. Finally, poison pools will spawn around the map close to where you are. These will begin as a red dome so you can see where they will appear then about three seconds later a poison pool will appear at that location. Standing in these poison pools will cause poison stacks over time. If you are later in the game you will have enough health and healing to hold a few of these stacks usually but in the early game they can kill you very quickly. Remember if you do end up with poison stacks you can clear them by getting a heart.

Undeadgrounds Gameplay 1 Undeadgrounds Gameplay 2 Undeadgrounds Gameplay 3

Upgrades

As I mentioned earlier as you complete floors you will get Brains. You will get a large bonus of these the first time you clear a floor. As you replay floors you will still get Brains but not as many. At first upgrades will be fairly cheap but as they reach higher levels the cost will increase. You can view them by clicking the Upgrades button in the top right of the Undeadgrounds screen.

Undeadgrounds Upgrades 1 Undeadgrounds Upgrades 2 Undeadgrounds Upgrades 3

There are currently seven upgrades specific to Undeadgrounds. You'll want to spread your Brains around between upgrades but I've bolded the ones that are most important to focus on.
  • DMG Increase - As you reach harder floors the Zombies will have more health. Making sure you keep scaling your damage up will help you with faster kills. This will most likely be your highest level upgrade and usually the most expensive.
  • HP Increase - This upgrade is worthwhile to give you a health boost. It can make the early game easier before you've had a chance to level up and the upgrade cost is fairly cheap. I wouldn't put too many Brains into this upgrade but it can be worth it if you want to make yourself stronger but your other upgrades are currently so high it takes longer to save for them.
  • Cheaper Level up Costs - This upgrade is more worthwhile the longer the round is lasting and the more Zombies you are killing. It will decrease the cost of level up by a percentage. This will be noticeable for the first few level ups but really shines once you've grabbed three or four levels ups from each platform already. This becomes more worthwhile at the higher floors when you require a higher score as you'll be killing more Zombies and therefore getting more level ups. Also, it will be great once you unlock Endless mode.
  • Longer Lasting Book - As mentioned previously having the Book of Power active gives you an additional point for every Zombie killed. Increasing the duration of the book will give you more Book of Power uptime and more points. This upgrade is more expensive than damage or health. I usually keep this upgrade at about half the level of my DMG Increase upgrade and the same as the Faster Book Spawn.
  • Faster Book Spawn - As mentioned above. More Book of Power uptime equals more points. This upgrade decreases the time it takes for the book to spawn. I usually keep it at about half the level of my DMG Increase upgrade and the same as the Longer Lasting Book.
  • Hearts Appearing Faster - You'll typically only be using hearts to clear poison stacks. You can see in the above images that I've barely put any levels into this upgrade and at the time have been able to make it into floors in the 80s. To me I would rate this one the lowest priority.
  • Smaller Poison Pool Size - Typically poison pools are fairly easy to avoid but there can be times where they spawn in your way or spawn on top of a platform you were going for like the Book of Power or a Level Up. Making the poison pools smaller will definitely be beneficial to help you navigate the level and stand where you want in the middle of the map without being pushed out. This is an upgrade that is hard to quantify because the pools only shrink a little bit per increase in the upgrade. If you were able to toggle between say 0 and 20 upgrades though I imagine you would see quite the visible difference. I don't rate this as important as Damage Increase or the Book upgrades but I think this makes more of a difference in the long run than you realize when you reach the higher levels.

Rewards

I don't have too much to say on these. You can see how many Brains you will get for completing a floor as well as running it again in the future and your chance at receiving an item. The one thing I will say is that if you are farming for Brains and items make sure you pay attention to the score required and the time to complete a floor. Once you've completed a floor you can use any Hunter to run it again. This means sometimes lower floors will give you more Brains and better chances at items for less effort. Running the highest floor isn't always the best. I've shown a few samples below. You can see running floor 62 gives the same rewards as floor 63 even though the score to beat is 900 less. Floor 64 requires a score 800 points higher in 20 less seconds than floor 62 for less rewards. Yes, you will be saving time and maybe be able to complete more runs but it is quite a bit more difficult. Just make sure you pay attention to the floor rewards so you aren't making things harder on yourself when grinding for Brains.

Undeadgrounds Sample Floor 62 Undeadgrounds Sample Floor 63 Undeadgrounds Sample Floor 64

Also, make sure to take advantage of the Undeadgrounds Boosters. You can have three of these at once and you refill one booster every 4 hours. You can also get two each day from the shop that can give you more than the base three. These boosters give you 10x the rewards. It multiplies both Brains and the chance at getting an item. You can also use them for a Time Jump which instantly grants you rewards from a floor. You are definitely better off using them for the 10x rewards but if you don't like to run the mode or don't have time you should just spend them as you get them for the Time Jumps.

Some good Hunters to use when farming previous floors are:
  • Time Traveller
  • Zeus
  • Lavamander
  • Abyssorb
  • Apex Predator
  • Eternal

Undeadgrounds Gear

Undeadgrounds gear is hard to come by and will make a huge difference when pushing floors. At the time of writing this I am in floors in the 80s and I only have received two Legendaries and two Mythics. One of the Mythics was a guaranteed reward for completing floor 80. I ended up sacrificing this to make a piece of Titan gear. The other Mythic I was lucky enough to get from the Big Undeadgrounds chest. The Undeadgrounds Gear gives great bonuses for the mode but it is going to take a long time to get any pieces worthwhile. You may get some use out of common, rare, and epic gear at first but will come at the cost of only two power stone slots. You will often be better using Legendary or Mythic Maze gear when you can get it compared to these pieces. Once you do get some Legendary Undeadgrounds pieces they will begin to take over your set. The pieces do have some great bonuses though even before you complete a full set of Undeadgrounds gear. Each piece gives a % damage increase to undead as well as another % damage increase on top of that once you have a full set of a certain rarity. The piece and set bonuses are as follows:

  • Common Set gives +10% Damage to Undead, Each piece gives +5% Damage to undead
  • Rare Set gives +50% Damage to undead, Each piece gives +10% Damage to undead
  • Epic Set gives +75% Damage to undead, Each piece gives +25% Damage to undead
  • Legendary Set gives +100% Damage to undead, Each piece gives +50% Damage to undead
  • Mythic Set gives +150% Damage to undead, Each piece gives +100% Damage to undead
Common Rare Epic Legendary Mythic
Undeadgrounds Common Helmet Undeadgrounds Rare Helmet Undeadgrounds Epic Helmet Undeadgrounds Legendary Helmet Undeadgrounds Mythic Helmet
Undeadgrounds Common Armor Undeadgrounds Rare Armor Undeadgrounds Epic Armor Undeadgrounds Legendary Armor Undeadgrounds Mythic Armor
Undeadgrounds Common Boots Undeadgrounds Rare Boots Undeadgrounds Epic Boots Undeadgrounds Legendary Boots Undeadgrounds Mythic Boots
Undeadgrounds Common Weapon Undeadgrounds Rare Weapon Undeadgrounds Epic Weapon Undeadgrounds Legendary Weapon Undeadgrounds Mythic Weapon
Undeadgrounds_Common_Ring Undeadgrounds Rare Ring Undeadgrounds Epic Ring Undeadgrounds Legendary Ring Undeadgrounds Mythic Ring

Floors

Level Hunter(s) Notes Video
1 Elf Archer As you would expect the first floor will be an easy completion. I levelled my Elf Archer Hunter to level 5 but you may not even have to go that high as I was able to beat the score quite easily. Just try not to run through the groups of Zombies or get trapped in a poison pool as that is what is going to get you killed. Just keep your distance cycling around the outside of the map to grab as many level up as you can. Make sure to get the Book of Power whenever possible for the extra points and hearts when you need healing. Video
2 Elf Archer Similar to floor 1 this will be an easy completion. Nothing special necessary. Just work on getting the Book of Power as often as you can and keep running around the outside to grab the level ups. Video
3 Barbarian It is a lot more tricky in Undeadgrounds when using a melee Hunter. Especially early on when your healing is limited. You'll want to attempt to funnel the Zombies down the paths at first to group them up for your swings. If you get an option for the Life Steal ability on level up definitely grab it as it will make your run so much easier. If your Barbarian happens to be level 6 and you have the permanent ability it is worth making it your default selection when playing this floor. Video
4 Axe Master It should be a fairly easy floor with Axe Master. I was able to do it with the Hunter at level 3, no upgrades, and no gear. Similar to the previous floor with Barbarian, try to funnel the Zombies down the paths to group them together so they aren't coming from all sides. When leveling up focus on abilities that will increase your damage. Besides just basic damage perks attack speed and multishot will also be helpful. Video
5 Dragon Knight This floor did take a few tries to beat as Undeadgrounds is typically a lot harder when you have to use a melee character. Though, I was still able to beat it without having to unlock any Hunter abilities or upgrades. I did have two Dragon pieces at level 1 but if you are having trouble beating this Floor just work on filling out that gear set a little bit. You'll want to focus killing as many Zombies as you can when you can kill them in one hit. Once they start taking multiple hits they will be reaching you and you will take some damage so use this opportunity to begin to move around toward the level up platforms to gain increase your damage so you can one shot them again. Video
6 Druid This floor wasn't too difficult. I was still able to beat it without having to unlock any Hunter abilities or upgrades. I did have two Dragon pieces at level 1 but if you are having trouble beating this Floor just work on filling out that gear set a little bit. Besides making sure you have the Book of Power active as often as you can you'll want to work on standing in the paths and funneling all the Zombies to you so you can hit them at once. For abilities you will want to focus on increasing your damage but movement speed can also be a big help in this mode. Video
7 Druid
8 Axe Master
9 Wizard
10 Rocky
11 Dragon Knight
12 Gorgon
13 Barbarian
14 Elf Archer
15 Axe Master
16 Boom Boom/Voodoo
17 Lavamander/Plague Doctor
18 Druid
19 Gray Wolf/Protector
20 Berserker/Anubis
21 Captain Hook
22 Engineer/Gentleman
23 Wizard
24 Minotaur
25 Tikitiki/Time Traveler
26 Efreet/Huntalisk
27 Boom Boom/Voodoo
28 Berserker/Anubis
29 Skull Master
30 Captain Hook
31 Angel
32 Zeus/Thor
33 Vlad
34 Lavamander/Plague Doctor
35 Druid
36 Phantom
37 Bunny/Spider Queen
38 Engineer/Gentleman
39 Rocky
40 Frost Queen/Snowman
41 Void Knight/Sun Wukong
42 Necromancer
43 Goblin Engineer
44 Beetle
45 Scarecrow
46 Houndmaster
47 Tikitiki/Skull Master
48 Berserker/Anubis
49 Captain Hook
50 Gray Wolf/Protector
51 Barbarian/Succubus
52 Gunslinger
53 Hoplite
54 Tikitiki/Time Traveler
55 Plague Doctor/Lavamander
56 Scarecrow
57 Gorgon
58 Elf Archer This floor took quite a few attempts for me to complete but I was able to do it without Elf Archer awakened. I was using my Abyssal Maze set but the poison obviously wasn't very helpful. Once I swapped my poison gems to pearls for additional damage I was able to beat this floor. If you were to awaken Elf Archer this floor would be a lot easier with Double Multishot. Video
59 Necromancer You'll want to run a similar set here to the previous floor. Your best gear (most likely maze) with damage reduction in defensive and Life Leech, Tentacles, and extra damage in the offensive pieces. Some Pearls and a Rotten Power stone would go a long way. It will be a bit hard to get started but once you are able to get your army of summons active it will be a lot easier. Spend as much time in the middle of the map as you can. My Necromancer was awakened which definitely made things a lot easier but I believe you should be able to complete it without the Hunter awakened. Video
60 Gentleman/Engineer On this floor if you have the option of Gentleman or Engineer. I find Gentleman better if he is awakened and/or you are having trouble surviving as you can keep your distance. If you don't have Gentleman awakened you will probably have more success with Engineer and his stacking damage on the groups of Zombies. As usual, damage reduction for defense and Life Leech, Tentacles, and extra damage in the offensive pieces. Video
61 Goblin Engineer This floor may give you some trouble because the required score is so high. As usual it can be tough to get started. Once you get a few levels under your belt you should be able to make it to the end of the round. The difficult part is reaching the required score. I did this with awakened Goblin Engineer and I'm not sure if it would be possible without it. You'll most likely need the cannons for the area damage. Run damage reduction in armor and as much extra damage as you can in your offensive gear. On level up you'll want to focus on More Turrets and Damage. Some movement speed will help you get around the map to layout your cannons and damage reduction can be helpful if you get it early on and there are no better options. Just make sure you spread out cannons around the map to kill Zombies as quick as you can. You will getting a lot of gold so you can grab a lot of levels to home for more upgrades but make sure to spend as much time in the middle of the map as you can to prevent blocking the Zombie spawn points and maximizing the Book of Power uptime. You'll need it to meet the required score. Video
62 Gray Wolf/Protector On this floor you have the option of Gray Wolf or Protector. I chose to use Gray Wolf for my run who was awakened at the time. As in most cases you can just run full damage reduction on your defensive pieces and you'll want to run increased damage and tentacles on your offensive. I was able to defeat this floor with a poison gem but you'd probably be better off swapping in another pearl or a rotten power stone for the increased damage. Gray Wolf isn't very tanky so even in the late game you can die quite quickly if you take a few hits from the Zombies. I recommend using the narrow paths to funnel them all together for your tornados and this should be a fairly easy completion. Video
63 Dragon Knight I was able to defeat this floor with the same Power Stone setup as the previous floor. I was strong enough to defeat it with the Green stone in offense. If you are having trouble I would try swapping this for either a Pearl or Rotten stone for the additional damage or even a Red stone for the additional fire. Dragon Knight will benefit from funneling the enemies together because of his sweep attack. As you level up I would grab Damage Reduction if it an option but other than that just focus on damage. Once you gain a few levels you will be able to stay in the center maximizing the incoming Zombies and Books of Power. I forgot to show my upgrades but they are similar to the previous floors. Damage increase was the highest at level 24 while other upgrades were level 20 or lower. Video
64 Mad Doctor I had a bit of trouble on this floor because Mad Doctor struggles to kill enemies quick enough off the start. He has slow movement and attack and low health with no damage reduction. I found I had to swap out three of my damage reduction stones. I added in two yellows for movement speed and one green for the additional health. Offensive stones are the same as usual with the option of swapping out the green for something that will provide more damage. On level up you'll want to focus on damage and ricochet. Once you get enough ricochet you should be able to stand still in the narrow pathways or the middle of the map to maximize your score. Video
65 Boom Boom/Voodoo You have the option of Boom Boom or Voodoo on this floor but I chose to run with Boom Boom for the AoE and ricochet damage. You'll want to run a similar setup to the previous floor. Mostly damage reduction on defense with some movement speed and health to help you get started and survive. In your offensive pieces run additional damage and tentacles. Swapping out the green stone for another pearl or a rotten power stone would probably make things easier. Once you get enough ricochet you'll be able to stand still i the middle of the map and clear out the Zombies before they reach you. This was a fairly easy clear. Video
66 Phantom I ran the same Power stone setup again for this floor. It will be easier to survive the early game with some additional movement speed and health. Focus on damage and tentacles for your stones. You'll want to kite around the permitter of the map at first focusing on damage and ghost upgrades. The required score is quite low so you shouldn't have too much trouble reaching it. My Phantom was awakened but I beat the score requirement with plenty of time to spare. Video
67 Berserker/Anubis You have a choice between Berserker and Anubis on this floor. This video shows beating the floor with my Berserker without it awakened. Anubis can also be great on this floor. It will be a tough start but easier once you get a few stacks you'll begin to one shot all Zombies. You'll want damage reduction in defensive gear. Some movement speed and health can help. On offense you an just stack damage. If you have enough Azure Power Stones they work great with both of these Hunters. Especially if Berserker is awakened. For level up abilities you'll need a Life Steal on Berserker most likely but other than that grab damage reduction on both Hunters whenever you can. Video
68 Captain Hook This floor gave me a fair amount of trouble but I was still able to beat it without having to awaken Captain Hook. The biggest help was swapping two Azure stones into both my defensive and offensive gear. These weren't very high level so it was only four level 5 Power Stones total. Captain Hook doesn't have great clearing ability with his regular attack so the Azure stones made a huge difference. Once you get damage you'll be able to stay in the middle of the map and just let the Blast novas take care of all the Zombies. Once I made the switch to Azure I beat the floor quite easily. Video
69 Mender/Succubus On this floor I chose to run Mender and used the same setup as the previous floor. The Azure stones made a big difference being able to clear out the groups. As you level up focus on getting Aura Power, Multishot, and Explosive Darts. At first you'll have to run around the outside of the map but with Mender's healing you are able to setup in the middle of the map pretty early on; around level 6 or 7. Keep grabbing levels are you are able and then stay in the middle and let them all come to you. Video
70 Efreet I did struggle with this floor more than some of the others. I found it very hard to get started and would often die early. I recommend Ricochet and Life Steal as your permanent abilities. You'll need the additional healing and the more Ricochet you can get during you run the better off you'll be. For defensive stones I had to slot in some more movement speed and health to make the early game easier. The other big change I made was removing my purple stone from offense and slotting in two reds along with my usual damage and tentacles. This allowed a lot more fire stacks and explosions. As soon as I made this switch the floor was an easy clear. Video
71 Beetle On the floor you'll want as much damage reduction as possible in armor and in your offensive pieces you'll want Life Leech and Tentacles and fill the rest with damage. I used two level 7 Pearls from my Chaos set, a level 5 Pearl, and a level 3 Rotten Power Stone. It is hardest to start out but once you get a few levels and can kill the enemies more efficiently it will go a lot smoother. For abilities focus on damage and damage reduction. Video
72 Skull Master I used the same set as floor 71. Focus on damage reduction in armor and damage in offensive gear. Focus on More Skull Layers then damage and attack speed. Once you have max layers and enough damage and attack speed you can just stand in the middle and let all enemies come to you. Just keep collecting the book and dodging the poison fields in the middle. Video
73 Mutant Turtle I was able to beat this floor with my standard set. If you have any Undeadgrounds pieces or Rotten Power stones it is going to be a lot easier. It will be slow to get started. You'll have to run around the outside just swinging once or twice and letting your tentacles take care of some of the Zombies to get enough gold for your first few levels. As you level up you'll want to focus on reflect damage to take out the Zombies. Once you get enough levels and damage reflection you'll be able to stand still and kill the Zombies quick enough to out heal the damage. This will probably be around level 8. Make sure to get to the middle of the map early, preferably with over a minute left, and you should be able to reach the required score. Video
74 Vlad/Lifestealer I ran with Vlad on this floor and was able to win without having to awaken him. I was having a bit of trouble on this floor and chose to run an extra blue for more tentacles. It would probably work well getting an additional pearl or rotten in offense for more damage. This floor can be difficult. You will want to get as much Ricochet as you can. Other than that just focus on increasing your damage. Towards the end of the game if you get enough Ricochet you should be able to clear out the packs of Zombies fairly easily. Video
75 Axe Master This was another floor I was able to defeat without having to awaken the Axe Master yet. I ran the same set as the previous floor. Damage reduction in your defensive pieces and lots of damage and tentacles in offense. As you level up you'll want to take Damage Reduction and Dodge Chance to help you survive but other than that just focus on increasing your damage. Try to funnel the Zombies down the paths but be careful. Once you reach around level 7 or 8 you should be able to more easily take a few hits but you'll still have to be careful if you get surrounded. I had no trouble beating the score on this floor by over 300. Video
76 Gray Wolf/Protector I chose to use Protector on this floor. This one did take me quite a few attempts with most of them failing early. I also chose to use the default skin to make it easier to differentiate my attacks from the poison pools that spawn. Again, same gear as the last few floors. Just damage reduction in defense and lots of damage and tentacles in offense. Once you get a few levels and increase your Ice Zone you'll have a lot easier time staying in the middle of the map and focusing on the Books of Power. You may also want to grab some Damage Reduction abilities on level up to help you survive. I stopped at level 10 and just focused on killing Zombies at that point to make sure I met the score requirement. Video
77 Roller This floor gave me quite a bit of trouble. I did a good amount of attempts before I just decided to awaken Roller to make my life easier. Once I did this I had a lot more success and was able to beat the floor fairly quickly. Just focus on damage reduction in your defensive set. You may get some benefit to add a yellow or two for the movement speed. In offense focus on getting increased damage and tentacles. Also, when playing as Roller it never really worked well to setup in the middle of the map. You definitely need to focus on funneling the Zombies down the paths so you can damage as many as possible. Video
78 Bunny/Spider Queen You have the choice between Bunny and Spider Queen on this floor. I chose to use Spider Queen. I did swap my permanent abilities to have Life Steal at the start because I was struggling with healing. Other than that run the usual set of damage reduction on your defensive pieces and damage and tentacles in offense. I ran with a poison stone as I didn't switch it but swapping this for another damage or tentacles would be more beneficial. It took me a while to get started but once you get a few levels things will go smoother. Focus on damage and multishot to increase your Zombie kill speed. Video
79 Druid On this floor I chose Damage Reduction and Dodge Chance to decrease the damage taken. You can experiment with the third but I chose to use reflect. I was having a bit of trouble clearing this floor at first but then I swapped in some red gems on offense and it made it a lot easier. You'll want to focus on Damage Reduction abilities as you level up as it will be tough to survive. You will need to funnel the Zombies into the small paths and stand there as long as possible killing them to maximize your score as Druid isn't great at killing them quickly. It may be tough to survive if you don't get enough Damage Reduction but you'll want to end in the middle of the map getting as many kills as possible. Video
80 Thor/Zeus Whenever I have the option between Thor and Zeus in Undeadgrounds I usually go Zeus. I'm sure Thor is comparable but I find it a little hard to get started as Zeus but once you do you can kill the whole screen of Zombies quite easily. For defensive gear use damage reduction and for offensive run some tentacles but mostly just stack damage. As I said it can be hard to get started but once you do it will be pretty easy. I focused on getting Ricochet in the early game to help me stack my lighting but mainly increasing distance so you can hit more Zombies at once. You'll definitely want to get a Life Steal as well. You could select this as one of your permanent abilities but I chose to just grab it on level ups. Once you have Life Steal you will go to full health after every attack basically. I went to the middle at level 14 and was able to beat the required score easily. I didn't even have to awaken my Zeus and beat the required score by over 1000. You will also get a guaranteed mythic for beating this floor. Video
81 Hammerdin It took me a few attempts on this floor to find what works. I did end up awakening Hammerdin to make it easier. For defensive power stones just run damage reduction as usual. For offensive I ran two whites and a rotten. You will need a lot of damage. You may even see more success if you swap your tentacle stones for additional damage. When playing it was hard to get started but once I did it became easier to make it to the end but the trick was getting a high enough score. Make sure you get to the middle earlier than you think. On my successful run I stopped at level 11 but could have gotten 4 to 5 more levels. You'll get a higher score though if you stand in the middle circle, focus on getting kills, and grabbing the Book of Power as often as you can. You'll want to focus on Life Steal and Damage Reduction perks to stay alive. Video
82 Raging Orc On this floor I was able to complete it without Raging Orc awakened. For defensive power stones just run damage reduction as usual. For offensive I ran three Azure so I had 100% Blast Nova chance. Make sure to have a purple for Life Leech. I then used a Rotten and Pearl for the increased damage. When leveling up you'll want to grab as much damage reduction as you can. I actually didn't have too much trouble on this floor. It can be hard to get started but I was often making it to the end and failing to meet the score. Just make sure you you get as much Damage Reduction abilities as possible and get to the middle of the map early. In my successful attempt I only went to level 11. Most of my failures were because I ran out of time to get a high enough score. You will have to stand in the middle and trust that you've gotten enough damage reduction to survive with your life leech. You will want to grab the Book of Power whenever it spawns. You should be fine with the normal Zombies but may have to run around a little bit when there are several Tank Zombies. Video
83 Lavamander I found it very hard to get started with Lavamander. I would make sure to take Life Leech as a Permanent Ability to help you out. It can ruin your run if you don't get on early enough. I had tried several different Power Stone setups but I was able to succeed when I just stacked as much damage as possible. When leveling up you'll want to just keep grabbing damage perks. If you see another Life Leech popup it may be able to grab it to help keep you healed up. As with other floors it can be hard to meet the score requirement unless you get to the middle of the map with enough time left. I failed several times at higher levels but was able to complete it when I got to the middle at level 10. You should have enough healing to just stand still and tank quite a few poison stacks. If you do end up with too many just grab the heart quickly to reset them. I was able to complete this floor without awakening Lavamander. Video
84 Mech I did not try this mode without an awakened Mech but I think it will be required to have Ricochet. It will be very hard to complete this floor without it. For offensive stones I just focused on damage. I used my Chaos Dungeon Power stones but swapped my poison for a level 4 Rotten stone. I ran 2 pearls, 2 blue, 1 purple, and 1 rotten. You will need to get the Fast Siege ability maxed. The earlier in the game you get it the easier your time will be. As usual once you get around level 10 or so get to the middle of the map and just focus on on getting as many kills as possible and grabbing the Book of Power whenever it spawns. It is possible to stand on the poison fields as well to some extent. You should have enough healing to collect quite a few stacks. Video
85 Ancient One If you've made it this far you'll find this floor quite easy. I just used my exact same setup from the previous floor and got the necessary score in the first round. For offensive I ran 2 pearls, 2 blue, 1 purple, and 1 rotten. My Ancient One was awakened which definitely helped but I easily beat the score by over 400. Video
86 Houndmaster This floor was even easier than the last one. I had Houndmaster awakened but I don't think that would even be necessary. I beat it on my first try with the same power stone setup as the last two floors and almost doubled the required score. Not much to add here except make sure you have Life Steal as one of your starting abilities. Since the required score is so low this can be a great floor to farm for Brains and gear. It is an easy completion. Video
87 Void Knight This floor did give me some trouble. The hardest part was getting started. It didn't take me too many tries to beat but the majority of my runs failed in the first 10 seconds. The first run I was able to get Void Knight to level 5 was the one I continued to the very end and won. Once you are able to get past the first few levels it becomes a lot easier. I did have to swap around a few power stones for this setup. In my defensive pieces I swapped 2 blue damage reductions stones for two greens for additional health. I found this made it a lot easier to get started. In offensive pieces just run a purple, two tentacles, and the rest damage. I ran 2 pearls plus a rotten power stone. As I said getting started was the hardest part. You'll want to get the Book of Power as often as you can but there is a good chance this will get you killed the first few books. It will take some time to get used it. Once you are able you'll want to setup in one of the pathways with all of the Zombies funneling towards you. If you can get into the middle it may boost your score a bit but I was able to get enough stacking all the Zombies together in the narrow paths on top of my vortexes. Video
88 Boom Boom/Voodoo I was having trouble on this floor with my regular Undeadgrounds set. I ended up swapping two of my damage reduction stones for movement speed instead. I was then more reliably able to make it further into runs but was still struggling to reach the required score. You'll have to watch out for Tank Zombies as they will do a lot of damage to you. Also, I tried to get the Book of Power as often as I could but don't force it early in the run as you'll often die trying to get it. After a few failed attempts I awakened Boom Boom and beat it on the first try. The option to remove some abilities from the level up selection made a huge difference. I was able to get more ricochets which made getting the kills a lot easier. Also, when I was having trouble reaching the required score I realized you have to stop and stay still more and let the Zombies come to you and let your ricochets take care of them. It feels like you are going to get killed but once you are around level 11 or so you should be able to defeat most enemies before they reach you and heal through the damage you do take. Video
89 Goblin Engineer On this floor I just focused on as much damage as I could for my offensive pieces. On defense I would go two movement speed to allow you to get around the map quicker to the level up platforms and to place your turrets. You may want a green for some additional health as well but mostly just rotten stones for damage reduction as usual. This floor gave me a bit of trouble to reach the required score. At first I was struggling to have enough damage to clear the Zombies efficiently but even after swapping all my power stones to be damage based I was still falling short. I was using the strategy of getting to the middle of the map early (around level 10 or 11) to maximize the Zombie spawns. Turns out you need to grab as many level ups as you can. Try to spend your time in the middle of the map when you don't have enough gold to level up. But whenever you have enough gold run out to the platform and place some turrets along the way. You will need turrets spread all over the map to kill the Zombies quickly as they spawn. If you try to stack your turrets in the middle and wait for all the Zombies to come to you you won't be able to meet the score requirement. Once I really focused on this strategy I was able to beat the required score by over 1000. Video
90 Gunslinger I was able to beat this floor without having to awaken Gunslinger which isn't common this far into the floors. I ran the same defensive set as I did previously. Focus on rotten stones for damage reduction, some yellow for movement speed, and green for a bit of extra health. On offense you'll want mostly damage and tentacles. You may even be better off just running one rotten stone and swap the second one I had for a blue. Or even another pearl if it is a high enough level. It will be slow at first on this floor as your kill speed won't be great. You'll want to focus on keeping your gun loaded for the bonus damage, this is where the movement speed will help a lot but the main ability you will need to get is Ricochet. The more of these you can get the better. Prioritize this whenever it is an option. Even by the end of the game you won't be able to stay still. You'll have to spend the whole time running the Zombies around but it should be fairly easy to get this one completed as the required score isn't too high. Video
91 Time Traveler This floor was straight forward with Time Traveler awakened. On defense I used damage reduction and two yellows for movement speed and one green for a bit of extra health. On offense you'll want a purple and blue for life drain and tentacles then the rest focus on damage. I had two rotten stones but you would be better off with 3 pearls and 1 rotten. You'll have to be a bit careful in the early game as you can die if you get stuck on a wall while running. Other than that once you reach level 9 you can just stand in the middle of the map for the rest of the game pretty much. You may want to do a lap around after a bit to grab a few more level ups to increase your kill speed on the Tank Zombies so they don't reach out. I didn't beat the score by that much but it did only take me two tries. Swapping extra rotten stone for another pearl would probably make it easier. Video
92 Necromancer This was another floor that was fairly easy to beat with an awakened Necromancer. I accidentally combined too many of my Rotten Stones so ended up using a blue in defensive gear. Either way, just fill it all up with damage reduction then 1 yellow for movement speed. On offense the standard setup with life steal, tentacles, and damage. The hard part is getting started. Don't even worry about getting the first book right away as you will barely kill any Zombies if any before it expires. Just keep moving and getting level ups when you can. You'll want to prioritize Improved Summons and then More Summons. Other than those just focus on increasing your damage and attack speed. Once you get around level 10 to 12 you'll be able to stand still a bit more to attack the Zombies but you won't be able to for too long or else you will die before you know it. Video
93 Gorgon/King I chose to run King on this floor as he was awakened and Gorgon was not. Same setup here as the previous floor. Damage reduction and a movement speed on defense with life steal, tentacles, and damage on offense. Make sure to get as much damage reduction as you can as you level up. You won't be able to stand still forever but if you funnel the Zombies into the narrow pathways you will be able to stand still for a bit to get as many kills as you can. Once too many Tank Zombies group up you will have to rotate towards the next level up platform or book. Video
94 Carnivorous This floor gave me a lot of trouble but luckily I got here right as the Undeadground boosters were first released. This made it easy to farm on the previous floor and get a ton of brains to max out most of my upgrades. Even then I was still having trouble having maxed out everything besides HP Increase and faster Hearts spawn. Besides the fact it was very hard to get started; even if I did make it deep into a run I just wasn't close enough to the score. My damage was too low at the start of the game to efficiently farm. I had to spend my brains opening Undeadgrounds chests until I got enough pieces to get the Legendary set bonus. I think to beat this floor you will at least need Carnivorous awakened and a Legendary Undeadgrounds set with a mythic or two mixed in. Obviously you could have a lot of success here if you are at the end game and use some titan pieces as well. The toughest part still was getting a run started. There are a lot of Runner Zombies and they can kill you if you stand still for too long no matter how far you are into the game so you'll have to be careful. I found I needed two yellow stones in my gear for the extra movement speed at least. Also, don't focus on getting the book right at the start of the game. You will kill Zombies so slow that it will barely affect your score. You are better off getting in a good position to let the Zombies come to you and getting off as many attacks as you can right away. Then kite around the outside of the map to hopefully grab your first level up then run through for the book. You'll then want to just keep looping around the map grabbing level ups when you can and making sure to try to time a run through the middle of the map to get the next book right as it spawns. Video
95 Mad Doctor This was an easy completion after the last floor. I just used the same set and was able to beat it on my second try. The strategy will be similar to the last floor as well where you don't need to focus on getting the book right away. Get a few kills under your belt to level up then get through the middle of the map to get the book then and continue your cycle around grabbing level ups and the book when able. Your biggest risk will be the Runner Zombies as you first start out. You will need to get as many Ricochet abilities as possible. I had two yellow power stones for movement speed and getting the ability on level up can help in the early game. Once you get enough damage and ricochet you are going to want to stand in the paths to funnel the Zombies to you so it can bounce between them all. If you have them coming from different paths it be harder to kill them all and won't be as efficient. Just make sure to stay close enough to the book to get it as soon as it spawns. Video
96 Torment Another easy completion here. Focus on damage reduction in armor pieces but you'll want a power stone or two for movement speed then the usual setup for offense as well; Life Steal, Tentacles, and Damage. I did swap my regular Torment setup to have Life Steal off the start and available in the ability pool. Make sure you get a few of these to be able to heal through as you kill the Zombies. Other than that just get to around level 10 or 12ish then focus on getting the book and funneling the Zombies into the paths so they are all grouped together. Try to avoid standing in a spot where they will spawn and come from different pathways. Getting them all coming down the same path will make your life a lot easier. Video
97 Tikitiki This floor gave me a little bit of trouble at first. I made a few adjustments to my setup and then I blew the score away by over 1200. I think it would be possible to do this without having the Hunter awakened but I ended up awakening mine. I also balanced out the damage in my offensive set a bit more. I removed one of my Rotten Stones so I could have two blues for the extra tentacles. I think the main difference though was running the Fire Tiki and Disease Tiki. Like I said I think it may be possible to do without awakening the Hunter but if you do you can exclude a lot of abilities that crowd up the pool. Make sure you focus on the Elemental Attunement and Fire Tiki Enchantment and you will have no trouble blowing through the Zombies. Video
98 Mender For this floor your power stone setup will be the same as usual. Mostly damage reduction in defense with some movement speed. Damage, Life Steal, and Tentacles in offense. The big difference on this floor is the ability setup. Make sure you take Explosive Darts and the Rage enchantment. Other than that focus on anything to increase your damage like Aura Power, Multishot, Feedback Flow, and Sentient Darts. Once you get a high enough level you'll want to try to funnel the Zombies down the pathways grouping them up so you can take them all out at once. Make sure you adjust where you stand so they call come down one pathway. If you have them coming from multiple pathways it will lower your score. Video
99 Necromancer/Skull Master This floor had me stuck for a while. I had to farm until I completed my Mythic set to be able to beat it. Without the set I just didn't have enough damage to get the required score. I had to play around with abilities and power stones a fair amount. The Tank Zombies were hard to kill and the rest were fairly easy so I chose the Poison Skulls enchantment to help build up damage on them. Also, there is almost no life steal on this floor so you will need to get the ability as well. Once I finally completed my Mythic set I just ran one of the usual builds. Full damage reduction with two movement speed on defense and life steal, tentacles, and damage on offense. You'll want to get More Skulls Layers and More Skulls as soon as you can. Other than that focus on Life Steal, Attack Speed, and a few movement speed. You'll need to get the Book as soon as it spawns every time. Other than that you'll want to try to stand still to attack the Zombies so your skulls will spin faster. The trick is if you do this for too long the Tank Zombies will catch you and kill you very quickly. So you just want to run around to the level up platforms stopping when you can to attack even for a second at a time. Once you get around level 15 or so you should be able to stand still and kill most of the Tank Zombies before you reach you but you will still have to be careful as some might sneak through. I found it helpful to stand by some of the walls that would cause the Zombies to have to run around them but you could start hitting them before they reached you. Video
100 Beetle This floor gave me no trouble at all. I didn't even have to awaken my Beetle. I just used the exact same power stone setup from the previous floor. Mostly damage reduction in defensive pieces with two movement speed and Life Steal, tentacles, and damage in offense. I failed the first two or three attempts because I was taking a lot of risks to maximize my score thinking it would be a tough floor to clear. I found it best to focus on getting Damage Reduction and Life Steal. Just keep running around swinging back to get them with your attack when you can. You should be fast enough you shouldn't take much damage running through the enemies if you don't stick around too long. Once you get around level 12 you should be able to just stand in the middle of the map spinning in circles as all the Zombies come to you and just keep getting the book as it spawns. Doing this I was able to beat the required score by over 2000. Video
101 Zeus This is another floor that gave me quite a bit of trouble. I was trying to clear it without awakening my Zeus but just couldn't reach the score. As soon as I awakened him I beat it very quickly. The ability to exclude a bunch of abilities that you don't want is the biggest help here. For defensive stones I ran 6 damage reduction and 3 for movement speed. On offense one purple and the rest focus on damage. I used 4 pearls and 1 rotten to boost the damage. For level up abilities focus on Distance followed by Life Steal. You'll want as much distance as you can. If you get enough to cover almost the whole stage you'll be killing the Zombies right as they spawn which will let you increase your score a lot quicker. The Life Steal will be required to heal up from killing the easier Zombies while the Tank Zombies will be reaching you. Once you get around level 14 you should be able to stand mostly in the middle of the map. There will be times where quite a few Tank Zombies will reach you so you may still have move around a little bit. I tried many times without my awakened Zeus but just couldn't reach the score. Once He was awakened I quickly beat quickly by over 600. Video
102 Killergirl This was an easy floor but I did not even bother trying it without awakening Killergirl. I just awakened her right away and beat the floor with 10 minutes. You can use the standard setup here of damage reduction and movement speed on defense with life steal, tentacles, and damage on offense. You'll have to run around a lot at first, especially when your attack is the single target Initial Stab. When you reach the Slash Transition you will be able to clear them out fairly quickly but the Tornado Finish is the move that will boost your score the most. When leveling up I first focused on Damage Reduction and Life Steal. After that Tornado Finish whenever possible or the abilities for the other attacks when they came up. By level 10 I was able to setup in the middle of the map fairly easily. You'll just have to be careful when you are at your Initial Stab attack as it will be easy for the Zombies to group up and deal big damage. It was a simple clear being able to beat the score by 400. Video
103 Plague Doctor I was trying to complete this floor without awakening Plague Doctor but it was giving me a bit of trouble. It is similar to Floor 99 where there is almost Life Steal available. Once I awakened the Plague Doctor I beat if quickly. I did go with quite a different setup here though for power stones. I used 3 yellow, 3 green, and 3 rotten to balance out the movement speed, increased health, and damage reduction. On offense I went all damage with one rotten stone and one blue for tentacles. The life steal is so low here that the purple wasn't much of a help. Having the Life Steal as one of the permanent abilities was enough healing to get me through. The main abilities you'll want to focus on when leveling up are Toxic Plague and Life Steal. Other than that maybe a movement speed or two and then just focus on increasing your damage whether it is the Damage or Attack Speed ability. I didn't have that big of a gap with my score for completing this floor but it was very quick to beat once I awakened the Plague Doctor. Video
104 Stormstrider This was another tough floor. It took me quite a few tries to beat it and once you have a mythic set complete, important upgrades maxed out, and the Hunter awakened there isn't much to do to improve your build besides farm more Rotten Power Stones to level them up and play around with your abilities. I failed this floor missing the score by 5 points once and 4 points another time before I finally beat it. You'll definitely want to take the Permanent abilities for the Fire Totem and Earth Totem. For Power Stones I used one yellow and one green in defense and filled the rest with rotten stones. The highest level of these rotten stones was 4 but there were a few level 3 stones mixed in. On offense I used a level 6 rotten stone and a purple for life steal. The rest I filled with pearls for additional damage. I even ended up crafting an extra level 7 pearl to beat this floor. I was using three level 7 pearls and one level 6. As for the strategy I focused on using my Fire and Earth Totems in the middle of the map while having the Book of Power active. When using my Fire Totem I would try to run around the middle of the map to keep all of the Zombies grouped up. Right after my Fire Totem expired I would run around to the level up platforms to spend the gold I had acquired. Once my Earth Totem was almost ready to use I would get back into the middle of the map get the book as I used my Earth Totem and stand still getting as many kills as I could then just repeated the process. By default each totem lasts 8 seconds. For each upgrade you get it extends the duration by 2 seconds. So if you should have 10 seconds for the Fire and Earth Totem if you've selected them as your permanent abilities. When attempting this floor I was keep track of how many upgrades I got for my Earth Totem so I knew how long it would last. As soon as I used my Earth Totem I would look at the game timer and determine when it was going to end. If you are standing still surrounded by Zombies when your Earth Totem expires you will certainly die. It isn't important to time the other totems like this but I found I had to keep track of the Earth Totem to the second to be able to start getting close to the necessary score. If you have the permanent ability for the Earth Totem then manage to get two more through level ups your totem will last 14 seconds which is exactly enough time for the full use of a Book of Power and the next one to respawn assuming you have them both maxed out in your upgrades. Other than that you'll just have to do a few runs to get used to the strategy and get a little bit of luck to beat the score. If you have enough upgrades Rotten stones I imagine this would be a lot easier allowing you to stand still more to maximize your kill speed. Video
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